The concept of grudge marking has been around for years. Originally used by online communities, it is now being implemented in video games to create more interactive experiences with players who are playing “offline”. this mechanic will most likely increase the amount of time people spend playing these types of games and could help companies grow their player base.
The “aura of mutability 40k” is a mechanic that was introduced in the game “Aura”. The mechanic allows players to turn their enemies into allies.
- The Grudge Mark is a one-of-a-kind mechanism that exclusively affects Chaos Waste. It bestows a random collection of traits to creatures, altering their attacking and defensive abilities.
- Grudge Marked Monsters can only be found in each Expedition’s Chest of Trials and Arenas.
- A Grudge Marked Monster may have 0 to 3 traits, depending on the complexity and advancement of the Expedition. Even though they don’t have any traits, they are nevertheless more powerful than their unmarked equivalent.
- Grudge Marked Monsters may be distinguished by their distinct look, names, and sometimes traits beneath their health bar.
- Currently, all Grudge Mark-related okri challenges just need you to complete the level, not the whole expedition.
- Because Mino cannot be spawned in the Chest of Trials, you can only complete the okri task ‘killing a grudge marked mino’ on the Arena level.
Amounts of Grudge Mark Attributes
|Difficulty||The Basics||Second Stage||Level Three||Fourth Grade||Level of the Arena|
|Recruit||0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute 0 Attribute||0 Attribute||0 Attribute||0 Attribute||1 Characteristic|
|Veteran||0 Attribute||0 Attribute||1 Characteristic||1 Characteristic||2 Characteristics|
|Champion||0 Attribute||0 Attribute||1 Characteristic||1 Characteristic||3 Qualities|
|Legend||0 Attribute||1 Characteristic||2 Characteristics||2 Characteristics||3 Qualities|
|Cataclysm||1 Characteristic||1 Characteristic||2 Characteristics||2 Characteristics||3 Qualities|
|Cataclysm 2 is a sequel to Cataclysm 1.||1 Characteristic||2 Characteristics||2 Characteristics||3 Qualities||3 Qualities|
|3rd Cataclysm||2 Characteristics||2 Characteristics||3 Qualities||3 Qualities||3 Qualities|
Attributes of the Grudge Mark
|Apply to all grudge-marked Monsters as a starting point.||20 percent greater damage is dealt. Having a 50% increase in health. Knockback distance was decreased by 70%.|
|Shadow-step||When you receive damage, including DoT damage, you have a 10% chance of teleporting. Teleportation has a 10-second cooldown. Teleportation has a minimum and maximum distance, and it can only be used to teleport close to the players.|
|Relentless||Knockback and stagger are not a problem.|
|Mighty||Monster will acquire a boost every 25 seconds, doing 100 percent greater damage for 10 seconds. When Monsters acquire their damage bonus, it has a distinctive VFX.|
|Vampiric||When you inflict damage, you heal for 200 percent of the damage you did. This effect is not triggered by Stormfiend fire or Troll puke.|
|Rampart||Ranged strikes and explosive damage are not a problem for him (bomb etc.). Ranged weapons’ DoT damage is not resistant to them.|
|Invincible||The Monster will be invincible for 5 seconds every 20 seconds. During invincibility, it has a visual impact. The sound effect of hitting invincible opponents is distinctive.|
|Illusionist||Every 30 seconds, it creates three low-resolution illusions of itself. Illusions have a 5% health pool and do 10% damage. Original monster Attributes are totally intrinsic in Illusions. You can only have three illusions at a time.|
|Crippling||For 5 seconds, doing damage decreases players’ regular movespeed/crouch and walk movespeed/jump height by 70% and their dodge distance by 50%. This effect is not triggered by Stormfiend fire or Troll puke.|
|Shield-shatter||When the player’s stamina is out, all attacks go via block. Dealing damage slows the rate of stamina regeneration by 100% for 5 seconds. This effect is not triggered by Stormfiend fire or Troll poke.|
|Regenerating||After 3 seconds of no damage, it will regenerate 2% of its maximum health every 1 second.|
You can also check out my steam guide here: https://steamcommunity.com/sharedfiles/filedetails/?id=2458224546 for all chaos waste mechanisms.
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