Cupid Parasite is a new dating sim which, as its name might suggest, sees players play the role of an alien parasite who has to infect and control human beings. The genre itself is quite popular but this game takes it further with some unique twists.
Cupid Parasite is a game about an evil parasite that has infected your love life. Your goal is to find all the pieces of the parasite and destroy it, before it destroys you too.
Despite the fact that romantic comedies get a lot of criticism in the film industry, they continue to sell out cinemas and generate blu-ray sales season after season. The rationale for this is that you don’t need to be original or significantly different as long as what you’re doing is pleasing to your fans. When it comes to visual novels with love themes, there’s a tendency to go overboard in attempting to tread new ground and create daring situations. Doki Doki Literature Club is often cited by fans as an example of taking a game and inverting the meta to create a psychological tour de force that is difficult to forget. However, I like to conceive of some games, particularly otome titles, as a hamburger-eating contest.
Please bear with me for a while.
A hundred, no, a thousand distinct methods to cook a burger exist, and the most of them originate with Bob Belcher. You can purchase a burger at almost any restaurant, food shack, or fast food outlet, and each one should have something unique to offer. You don’t expect a burger to be suddenly loaded with ball bearings, prompting you to reflect about the death of the animal you just ate, or for the burger to turn the tables and attempt to devour you. In both of these cases, your business will be shut down, and an exorcist may be summoned. Instead, you want to bite into this meaty delight and receive the taste profile you’re looking for, maybe enhanced with sauces and toppings, and be pleased.
Cupid Parasite is a fantastic burger.
It’s contrite, but it’s a really useful chapter for my comparison.
Let’s briefly go through the basics: Cupid Parasite is about a courageous female heroine who works for a matchmaking firm (her name may be anything, but I decided with the generic Lynette Mirror). One that has been very successful, and Lynette has had a significant role in that success. Shelby Snail, her employer, has given her a promotion if she can accomplish the seemingly difficult task of finding five prospects from the firm, dubbed the Parasite 5, successful marriages so they may marry and stop exposing themselves. Lynette excitedly accepts the challenge and, as a result of a sequence of irrational actions, finds herself presenting a reality TV program in which five incredibly attractive guys and Lynette live together in a home for a length of time.
Lynette is up for the challenge, despite the fact that she has a dark secret: she has never been in love. No, it isn’t the big secret; that is literally true in any game like this. Cupid is real, the Parthenon is real, the Gods are continuously watching over and judging us, and she’s going to make mankind fall in love without her Bow to show her father wrong. Cupid is a female in this one, which isn’t a surprise since it occurs in the first twenty minutes of a game that’s really lengthy. The idea to bring everyone together in a Terrace House-style lifestyle is just the top of a large iceberg.
Cupid Parasite has you covered if you’re seeking for an archetypal guy. There’s the boy you used to know who has been hung up on you all this time but is afraid to admit it, the fanatical boy obsessed with mythology and making movies, a boy who is clearly another deity pretending to be a normal dude, a man so beautiful that he can’t see beauty in others, and your boss, claiming he isn’t your boss but still wants to date. We’ve got shy, nerdy, sexually dominant, stylishly androgynous, and all-business types.
Cupid Parasite requires you to go through a lengthy prologue in order to choose which of the lads you’ll be following, since this isn’t a harem game: you choose one bachelor and must pursue him to the ends of the earth via a series of bizarre but logical decisions. Say the right words, make the correct moves, and watch his love for you develop, ending in the perfect love confession and marriage proposal, allowing you to live happily ever after.
Let it go, guy, if you can get beyond Gill’s crazy whining.
Cupid Parasite accomplishes a lot of things well, and I commend Idea Factory for improving the quality of their visual novel/otome games. I never noticed any poorly broken sentences, weird punctuation, or unusual word selections because to the exact and clear localization. Sure, the save game confirmation is always Yes or No, despite the fact that “Ok” would be more suitable, but that’s a minor technical issue. The rapid save and load capabilities are easy to use, and the replay features make finding all of the endings a breeze. Aside from fast forwarding, you may go right to the next option or unread speech, giving you a black-screen time machine to advance through everyone’s lives. It’s the first time I’ve encountered a time skip concept like this, and seeing how some of the endings looked was quite useful.
Cupid Parasite is as plain a game as you can get without being a kinetic novel in terms of gameplay. You spend a lot of reading and listening (save for the protagonist), and then you have to make a decision, often with two or even three options. You’ll almost immediately get feedback from the guy you’re presently pursuing, letting you know whether you’ve made the proper decision. The Love meter in the menu shows you how close you are to obtaining 100 percent love (and therefore ensuring a happy ending), while the Flowchart shows you how close you are to the finale as well as when you’re going to finish early.
The one problem in the present version of Cupid Parasite is a compatibility test you take at the beginning (and potentially later) of the game. I didn’t like that the exam could and would eventually decide whether you received a Best End or not: it seemed like it validated those awful Cosmo magazine tests, and even in a fictional universe, I’d rather not give such things credence.
Cupid Parasite will take you on a visual and auditory journey that you will really enjoy. The soundtrack is a wonderful mix of traditional visual novel ambiance songs with plenty of vocal swing and throwback-style sounds. Something about the soundscape conjures up images of Gentlemen Prefer Blondes or Roman Holiday (both apply depending on the path you choose). When the avatars speak, they move a little, and it’s a terrific amount of subtle gesticulation combined with extremely strong mouth work.
I’ve played too many games where wooing a South Park character seemed forced, but Ryuki, Allan, Shelby, Gill, and Raul’s admissions all flow organically and elegantly here. Furthermore, the character designs are quite attractive and appealing for both male and female characters: Lynette has a crowd of onlookers. There’s no kissing, a few risky stances, or an amusing interaction between Lynette and Shelby involving a banana for those worried about too ecchi situations.
And then there’s this. He’s examining the fabric’s movement. Seriously.
Finally, Cupid Parasite is a well-written book from beginning to end. Cupid Parasite, far from becoming the next great read, is satisfied to check all the boxes, yet does it with style and grace. Each route enables you to learn more about the individuals on a personal level, including their past and motivations, as well as what makes them unique and intriguing. True, Lynette is a divinity, but she seems human, is exceedingly kind, and is self-reliant and capable of standing on her own two feet: she is not a fainting lily Mary Sue.
Lynette goes out on her own in some of the endings, not obtaining the guy but also not desiring him. There are a few darker moments (one of the early bad endings portrays a bleak picture for the firm and Shelby), but nothing to be alarmed about. Instead, be prepared for some truly thrilling and unexpected surprises, especially if you’re willing to put in the effort to figure out the end way. It takes some time, but given Cupid Parasite’s physics, it’s extremely possible.
NO! I had a great time and will not apologize!
Cupid Parasite was delightful from start to finish, which isn’t something I can say about this kind of otome very often. Fantastic voice acting, an engaging soundtrack, excellent design, and good plot beats kept me engrossed and even had me laugh out loud. Making the proper decisions (should I attempt to impress him with language I don’t understand, or should I be honest with my feelings?) isn’t tough. However, there are enough trial and error moments to keep you reloading to see what’s next. Don’t shove your nose in a crusty old book if you want to discover how a goddess may fall in love with a mortal: come slam your face into the Switch and let the good times flow.
You may admire the males without creating a raunchy sexual buzz thanks to excellent character models.
Although there isn’t much new material to cover, replay mechanisms offer significantly simpler runs.
Not only superb voice acting, but absolutely AMAZING music from beginning to end.
I couldn’t ask for much more in terms of energy, sass, intricacy, and comedy.
Final Score: 9.0
On Nintendo Switch, Cupid Parasite is now available.
On the Nintendo Switch, a review was conducted.
The publisher sent me a copy of Cupid Parasite.
As an example:
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Look at them!
Cupid Parasite is a new game by the developer, “Cupid Games.” The game is an arcade-style shooter with some RPG elements. It’s available on both Android and iOS platforms. Reference: cupid parasite cg.
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